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Basketball Play - Push

Push

Cody Toppert 09/18/2015

If the 1 pushes the 4 into a wide pin down, push action ensues. The 3 tight curls the 4, the 4 then pops back to the elbow and the 1 chases a DHO. If the HO is not there the 5 screens away for the 2 and the 4 goes DHO with the 2 at the opposite elbow. See More

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Basketball Play - Rip

Rip

Cody Toppert 09/18/2015

While there is a plethora of calls and reads you can work off of, if you are trying to run Push / C-Game as a motion you may want to limit weak side elbow action to one or two things. In this case we will review RIP, which is a rip screen into a flex look. The 1 hits the 4 at the elbow, then the 5 sets the rip screen for the 1 who cuts to the basket and then sprints opposite to set the flex screen for the 3 in the corner. After receiving the ball at the wing the 4 hits the 5 (big to big) and then sets the down screen on the 1 to complete the flex action. The 5 can hit the 3 on the flex cut, the 1 on the pin down or go DHO with the 1 as well. If he “checks down” and nothing is open DHO with the 2 is also an option. See More

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Basketball Play - Fist

Fist

Cody Toppert 09/18/2015

If the 1 puts up a fist this can indicate a 1-4 MPNR. Depending on your roster you can choose to always pop the 4 and dive the 5 across the lane or you can roll the 4 and pop the 5. Either way a kick back to the pop man brings the 2 up for a 2-5 Chase SPNR. See More

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Basketball Play - Slice

Slice

Cody Toppert 09/18/2015

If the 1 goes DHO with the 2 Slice Action can take place. That means the 4 will pop out (or set a flare screen to move up top and then pop out). The 2 will immediately reverse the ball to the 4 who will complete the full reversal but hitting the 3 on the wing. The 2 will then “Slice” cut to the strong side block off the screen from the 5. After the cut, the 5 and 4 set a double staggered for the 1 who receives the pass from the 3 at the top of the key. After screening 1, the 4 and 5 complete the wheel action and screen the 2 who peels back off the second double staggered. The 1 then looks to hit the 2 for the shot. See More

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Basketball Play - Pitch

Pitch

Cody Toppert 09/18/2015

If the 1 kicks the ball up the sideline to the 2 we refer to this as pitch, simply because the 1 has pitched the ball ahead. Depending on when the advance pass takes place and your general preference on principles. The 5 can set a UCLA screen for the 1 who cuts through, the 1 can rub screen the 5 who sprints to the SPNR, the 1 can screen away or the 1 can simply cut through to space out, regardless of what you want 1-5 SPNR ensues and subsequently your second side philosophies kick in on a ball reversal. See More

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Basketball Play - Chase

Chase

Cody Toppert 09/18/2015

After hitting the elbow, the 1 fakes sprinting to the split screen and instead chases the DHO from the 5. After taking the HO from the 5, the 1 looks to attack or back it up. The 5 then sets a wide pin for the 2 while the 4 sets a wide pin for the 3. See More

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Basketball Play - Long Curl

Long Curl

Cody Toppert 09/18/2015

After hitting the elbow man, the 1 again sprints to the split screen. In this look the 2 elects to use the split screen and sprint to the DHO with the 5. As that takes place, the 5 hands the ball off and dives to the basket. The 2 takes the HO and looks to get down hill while the 1 lifts out of the corner. On the weak side the same action ensues with the 4 setting a wide pin for the 3 or with the 4 setting a fade screen. See More

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Basketball Play - Tight Curl

Tight Curl

Cody Toppert 09/18/2015

As the 1 selects the side to initiate and the 5 flashes to the elbow, the 1 hits the 5. Tight curl indicates that immediately following the entry pass a split screen takes place. The 1 sprints to the corner to screen the strong side corner guard. In the tight curl read, the 2 curls the screen from the 1 and sprints to the weak side to spot up. The 1 immediately pops back (above the break for spacing, or close the free-throw line extended) and the 5 goes DHO / SPNR /Dribble Pitch with the 1. At the same time as he two man game ensues, the weak side action takes place. If going with the 4 high, a wide pin down for the 3 takes place. If a keeping the 3 high, a fade screen for the 3 works well here (see Washington Wizards, Portland Trailblazers). See More

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Basketball Play - Floppy DHO

Floppy DHO

Cody Toppert 09/04/2015

A DHO entry to Floppy will most likely be on the wing Guard to Guard. This means the point guard would speed dribble pitch the ball to the corner wing coming up. The wing will now become the point of initiation and the point guard will be come the activated player. This look most likely proceeds to be a back screening action by the strong side big. The popular version employed by the San Antonio Spurs involves a guard-to-guard DHO and a triple staggered baseline screen for Tony Parker who sprints the base line to find the scoring option on the weak side. Important to not the weak side wing must be the second screener I order to prevent a switch on the final screen, thus negating any type of advantage or open shot. Once the defense gets use to the triple baseline screen, Tony Parker will often times enter and exit the same side, thus showing us a DHO into a traditional Floppy Look. See More

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Basketball Play - Floppy Drop

Floppy Drop

Cody Toppert 09/04/2015

Our Floppy Drop is a great way to take advantage of a good post up guard. As the activated player uses the double pin down from the PF and SF the C flashes to the elbow. The PF then clears to the weak side corner, the SG settles on the wing while the PG hits the 5 at the elbow. The SF remains in the low post and looks to find deep postposition for a drop pass or easy score in the paint. This is especially effective when you have a height and strength advantage at the SF position. See More

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Basketball Play - Floppy Chest

Floppy Chest

Cody Toppert 09/04/2015

Floppy Chest has a few slight tweaks. As the guard comes off the pin down he curls to elbow much like the “flow away” look that results in an Angle PNR, with the corner filled. In this case we will look to empty the corner, thus as the guard curls off the pin down the second guard follows and fills the strong side corner, thus leaving the other side of the floor naked. On the elbow catch the weak side big then sets a flare screen on the PG who not only “flows away” but uses the flare screen and with then empty corner has much room to operate. See More

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Basketball Play - Floppy GO

Floppy GO

Cody Toppert 09/04/2015

Floppy GO differs from Floppy GET in that the big who set the primary pin down will then continue to set a block to block screen for the weak side big. The weak side big then sprints to the SPNR, presumably with is defender unattached. The benefits of this are late or non-existent PNR coverage. Thus a good screen in the PNR will allow the wing to get to the middle of the court and cause a mismatch or present an advantage. See More

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Basketball Play - Floppy Punch

Floppy Punch

Cody Toppert 09/04/2015

Punch indicates that after the small uses the pin down and receives the ball on the wing the big who set the pin down will post up. We then look for a post entry, after which team philosophies take over (cut through below the block, down the middle, split the guard or space). See More

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Basketball Play - Floppy Fist

Floppy Fist

Cody Toppert 09/04/2015

Floppy ran with Fist action indicates that the weak side big will sprint to the PNR. Thus after the small uses the pin down and receives the ball on the wing, the weak side big will be in full sprint to the SPNR. The big that set the pin down will then relocate to weak side dunker or elbow. If he relocates to the elbow and the ball is kicked to the flow away PG, the big can again set an Angle PNR. See More

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