5 Get
09/21/2015This is Basic "Swing" action in the NBA, but out of a Delay alignment. Again, this action does not require a call, and again it quickly places the defense into a Spread P/R scenario. See More
Favorite Send to FastDrawThis is Basic "Swing" action in the NBA, but out of a Delay alignment. Again, this action does not require a call, and again it quickly places the defense into a Spread P/R scenario. See More
Favorite Send to FastDrawThis is another option in Miami's "5" set, a variation of Mike D'Antoni's Delay offense. See More
Favorite Send to FastDrawJust like a regular NBA drag screen, this early offense action can occur just as a read and doesn't require a call. When running this action out of a Delay alignment, it immediately becomes a Spread P/R, making it a difficult cover in transition with shooters on the perimeter and no defenders in the paint to bump the roll man. See More
Favorite Send to FastDrawThis is another option is Miami's "5" set, a variation of Mike D'Antoni's Delay. See More
Favorite Send to FastDrawMiami's "5" set, a variation of Mike D'Antoni's Delay offense in New York, begins with this basic split action, with multiple options for the offense based on how the defense reacts. The Heat used this set to great success during their 2012-13 championship season. See More
Favorite Send to FastDraw1 dribbles right as 3 cuts off of a staggered zipper screen from 5 and 4. 1 passes to 3 then flares to the corner off of a screen from 2. 5 screens for 4 who cuts to the left wing. If neither 1 or 4 are open for a shot, 3 passes to 2 stepping to the ball. 3 screens away and 5 posts up. Once 4 gets the ball at the top of the key, 2 follows the pass and sets a small on big high ball-screen. See More
Favorite Send to FastDraw2 cuts along the baseline underneath 4 and 5 and loops around 5 into the lane. If 2 isn't open, he circles back out to the corner and 3 sets a down-screen for 5. If 5 doesn't have a shot he can give the ball to 2 on a dribble hand-off. 3 cuts around screens from 4 and 1 on the right wing for a shot. See More
Favorite Send to FastDrawHere is a set to use against a man-to-man defense that utilizes the hammer action on the backside to set up an open shot for your shooter. See More
Favorite Send to FastDrawQuick hitter against a man defense from Ohio State, with the elevator screens for a shooter to get open on the wing. See More
Favorite Send to FastDrawIf the 1 pushes the 4 into a wide pin down, push action ensues. The 3 tight curls the 4, the 4 then pops back to the elbow and the 1 chases a DHO. If the HO is not there the 5 screens away for the 2 and the 4 goes DHO with the 2 at the opposite elbow. See More
Favorite Send to FastDrawWhile there is a plethora of calls and reads you can work off of, if you are trying to run Push / C-Game as a motion you may want to limit weak side elbow action to one or two things. In this case we will review RIP, which is a rip screen into a flex look. The 1 hits the 4 at the elbow, then the 5 sets the rip screen for the 1 who cuts to the basket and then sprints opposite to set the flex screen for the 3 in the corner. After receiving the ball at the wing the 4 hits the 5 (big to big) and then sets the down screen on the 1 to complete the flex action. The 5 can hit the 3 on the flex cut, the 1 on the pin down or go DHO with the 1 as well. If he “checks down” and nothing is open DHO with the 2 is also an option. See More
Favorite Send to FastDrawIf the 1 puts up a fist this can indicate a 1-4 MPNR. Depending on your roster you can choose to always pop the 4 and dive the 5 across the lane or you can roll the 4 and pop the 5. Either way a kick back to the pop man brings the 2 up for a 2-5 Chase SPNR. See More
Favorite Send to FastDrawIf the 1 goes DHO with the 2 Slice Action can take place. That means the 4 will pop out (or set a flare screen to move up top and then pop out). The 2 will immediately reverse the ball to the 4 who will complete the full reversal but hitting the 3 on the wing. The 2 will then “Slice” cut to the strong side block off the screen from the 5. After the cut, the 5 and 4 set a double staggered for the 1 who receives the pass from the 3 at the top of the key. After screening 1, the 4 and 5 complete the wheel action and screen the 2 who peels back off the second double staggered. The 1 then looks to hit the 2 for the shot. See More
Favorite Send to FastDrawIf the 1 kicks the ball up the sideline to the 2 we refer to this as pitch, simply because the 1 has pitched the ball ahead. Depending on when the advance pass takes place and your general preference on principles. The 5 can set a UCLA screen for the 1 who cuts through, the 1 can rub screen the 5 who sprints to the SPNR, the 1 can screen away or the 1 can simply cut through to space out, regardless of what you want 1-5 SPNR ensues and subsequently your second side philosophies kick in on a ball reversal. See More
Favorite Send to FastDrawAfter hitting the elbow, the 1 fakes sprinting to the split screen and instead chases the DHO from the 5. After taking the HO from the 5, the 1 looks to attack or back it up. The 5 then sets a wide pin for the 2 while the 4 sets a wide pin for the 3. See More
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