4v4 Neutral Restrictions - FastModel Sports

Published 08/31/2018 by null null Favorite Send to FastDraw Print Embed

About This Play/Drill

Using four out perimeter spacing we try to recreate game like situations in the short sided game (SSG) format. Here we have our most common actions within our Dribble Drive Motion system. Starting the SSG in a neutral scenario, it is up to the offense to use a pre-determined action to create A) a Double Gap and B) Drive the Basketball into it. Coaches can pre-determine the action or simply allow players to create freely. 

See videos below for game examples of these actions!

More from Michael Lynch:

Skill Building for Dribble Drive Motion Offenses

Keys to Designing a DDM Practice Plan

  • Basketball Play - 4v4 Neutral Restrictions
  • Basketball Play - 4v4 Neutral Restrictions
  • Basketball Play - 4v4 Neutral Restrictions
  • Basketball Play - 4v4 Neutral Restrictions
  • Basketball Play - 4v4 Neutral Restrictions
  • Basketball Play - 4v4 Neutral Restrictions
  • Drive the Nail:

    Player 1 attacks defender 1/1 setting up a "Nail Drive" to start the possession. Generally, 4 needs to space a step or two wider to start the possession.

     

    Coaching Point of Emphasis:

    - Are they properly reading the help defense?

  • Slot to Slot Blur (Rose):

    Player 1 makes the slot to slot pass and then makes 45 cut to the ball side corner. 4 should drive the basketball off of the back of 1's cut.

     

    Coaching Point of Emphasis:

    - The timing of the cut and the drive.

    - The reading of the help defense.

  • Wave:

    Player 1 chooses to "wave through" 4. 4 makes his 45 cut to the ball side corner. 1 Drives the basketball off the back of 4's cut.

     

    Coaching Point of Emphasis:

    - The timing of the cut and the drive.

    - The reading of the help defense.

  • Slot to Slot Flip:

    Player 1 starts to attack the nail and then flips the basketball to 4. 4 now catches the basketball and attack the double gap created by the flip.

     

    Coaching Point of Emphasis:

    - The use of Protection Plans on failed drives.

    - The reading of help defense.

  • Swing:

    Player 1 makes the slot to slot pass and then makes his 45 cut to the ball side corner. 4 then makes the "Swing" pass to 3 rising up from the corner. Following the pass 4 cuts away to the opposite corner opening the double gap.

     

    Coaching Point of Emphasis:

    - The timing of the swing pass and drive.

    - The reading of the help defense.

  • Mix:

    Player 1 Dribble Flips with 2, 2 Dribble Flips with 4. From here 4 can attack the Double Gap with the dribble or throw the "Misdirection Pass" (MIX) back to 4 for the Drive.

     

    Coaching Point of Emphasis:

    - Are they attacking on the Dribble Flips?

    - The timing of the Flip and the Movement.