Pick & Roll Decision Making: Individual Development - FastModel Sports

Published 08/17/2018 by Michael Shaughnessy Favorite Send to FastDraw Print Embed
  • Basketball Play - Pick & Roll Decision Making: Individual Development

Drill Description for Individual Skill Development

 

- Player 1 will set up to come off the ball screen (cone) with pace.

- Coach is on the strong side wing and will call out commands when player 1 comes off at the point of the screen.

 

Commands

 

- Coach calls out an EVEN NUMBER, player will attack towards the midline into a pull up jump shot or downhill for a finish.

- Coach calls out and ODD NUMBER, player will quickly get into a pull jump shot from 3.

- Coach calls out a COLOR, see Frame 2 & 3.

 

Command (Color)

 

- Coach calls out a color, player 1 is working on making a hook pass (red) back to the coach on the wing.

- Once the coach receives the pass, they will pass the ball right back to player 1 at the top of the key (green).

 

Command (Color) Continued

 

- Once player 1 receives the ball back, they will bounce out on an angle to create space (blue).

- Coach will sprint into an angled ball screen in the middle of the floor (red).

- Player 1 will set up with pace and come off the ball screen (green).

 

The same commands apply once player 1 comes off the point of the screen:

 

- EVEN NUMBER: Attack to a pull up jump shot or downhill for a finish.

- ODD NUMBER: Quickly getting into a pull up 3.