Dribble Drive Motion: Finishing at the Rim - FastModel Sports

Published 07/04/2018 by null null Favorite Send to FastDraw Print Embed

About This Play/Drill

As part of #PlayerDevelopmentWeek I am putting together a series of drill progressions that we use in order to develop skills to fit our Dribble Drive Motion Offense. In this second installment we are looking at "Finishing at the Rim". What we are hoping for our players is that they can finish at the rim from multiple angles, and with a variety of finishes. The "1/0 Technique" Drill below makes our players finish from the three most common angles within our offense; 1) The Slot Drive, 2) The Wing Drive from the Corner, and the 3) Baseline Drive. We want our players to feel comfortable finishing with at least 1-2 different techniques from both their strong hand and their weak hand. So over the course of the season we will emphasize these finishes; 1) Extended Arm, 2) Scoop, 3) Inside Hand, 4) Stride Stop, 5) Jump Stops, & 6) Reverse Pivots. 

The "1/1 and 2/2 Russian" Drills are good once we have moved beyond the Phase A portion of finishing. Those two drills are not only fun for the players, but represent very common finishing opportunities within our offense, 1) The Slot Drive with an advantage and 2) The Drop Pass. 

Read more on the FMS Blog: 

Skill Building for Dribble Drive Motion Offense

Keys to Designing a DDM Practice Plan

  • Basketball Play - Dribble Drive Motion: Finishing at the Rim
  • Basketball Play - Dribble Drive Motion: Finishing at the Rim
  • Basketball Play - Dribble Drive Motion: Finishing at the Rim
  • Basketball Play - Dribble Drive Motion: Finishing at the Rim
  • Basketball Play - Dribble Drive Motion: Finishing at the Rim
  • Basketball Play - Dribble Drive Motion: Finishing at the Rim
  • 1/0 Slot Drives:

    Players are working on Technique & Footwork. Attacking from the Slot Area and finishing at the Rim:

     

    "1" Strong Hand:

    1. Extended Arm

    2. Scoop

    3. Stride Stop

    4. Jump Stop

     

    "2" Weak Hand:

    1. Inside Hand

    2. Weak Hand

    3. Jump Stop

    4. Stride Stop, Reverse Pivot

  • 1/0 Wing & Baseline Drives:

    Players are working on Technique & Footwork. Attacking from the Slot Area and finishing at the Rim:

     

    "3" Weak Hand Wing Drive:

    1. Extended Arm

    2. Inside Hand

    3. Jump Stop / Stride Stop

    4. Reverse Pivot

     

    "4" Strong Hand Wing Drive:

    1. Extended Hand

    2. Jump Stop

    3. Stride Stop

    4. Scoop

     

    "5" Baseline Drive Strong/Weak:

    1. Finish Reverse Lay-up with Strong Hand.

 

  • 1 v 1 Russian: (DHO)

     

    A. Two Lines

    B. Line "1" Dribble to the Top of the Key

    C. Line "2" Runs to the Top of the Key

    D. Conduct a DHO & Play Live

 

  • 1 v 1 Russian: (Attack Rim & Defend)

     

    A. 2 is Attacking the Rim

    B. 1 is Defending

     

    Coaches can dictate the finish they want, or allow players to score with any number of finishes.

 

  • 2 v 2 Russian: (DHO), Block Starts on Ball Side

     

    A. Same as 1/1 Russian

    B. A "5 Man" and an Extra Defender now await the ball.

 

  • 2 v 2 Russian: (Attack & Read Defense), Post Circles Away

     

    A. 1 is Looking to Score First...

    B. Then make the Drop Pass Second is Help Comes