Motion offense is one of our program pillars. 4 Corner Shooting (WPD) is one of our favorite motion team shooting drills. This drill is not only a good shooting drill, but it also incorporates game-like passing and cutting fundamentals.
4 Corner Shooting (WPD) works best with 8 players and 4 basketballs. We concentrate on four different cuts, but additional cuts could easily be added. Our motion principles emphasize wide pin down screens. From this action, 4 cuts may happen based on how the defense guards the action.
1. Straight Cut – More times than not this is the cut made coming off of a wide pin down screen. There is usually just enough time to catch and shoot. We teach and emphasize the inside-pivot, but still have a few athletes who are more comfortable hopping into their shot.
2. Curl – When the defender chases the 1st cutter over the screen, it is important to curl (or as we say, tight curl) into the paint and attack the basket.
3. Flare – When the defender goes under the screen, the screener is taught to reposition his screening angle and the 1st cutter flares to the open spot.
4. Reject – Also, very aggressive teams will try to blow up your screen and beat the 1st cutter to the spot. At this point, we are teaching a back cut.
Another important teaching point is that of the second cutter. We like to say, “Finish your cuts!” One example of this is for the 2nd cutter (screener) to read the 1st cutter and go opposite in direction.
The drill sequence is as follows: 1) pass first 2) screen second 3) shoot third 4) rebound last 5) change lines. Our team goal is always 15 or more mfg’s for every minute. We will either go for 8 minutes or 4 minutes; depending on our time allotted. To date our best ever is 135 mfg’s in 8 minutes. Again, 120 mfg’s is a very realistic goal for high school players.
4 Corner Shooting is one of our favorite motion team shooting drills. Incorporates 4 cuts when using a wide pin down screen (reject, straight, curl & flare). Works best with 8 players and 4 basketballs. Drill Sequence: 1) Pass First 2) Screen Second 3) Shoot Third 4) Rebound Last 5) Change Lines. Our Goal: 15+ mfg for every minute!
1 sprints to set a "wide pin down". We emphasize a great screening angle (butt to ball) and change of speed. 8 rejects the screen and back cuts. 2 passes to 8. 8 closes his shoulder and attacks the rim!
Immediately after 2 passes to 8 (previous frame), 2 sprints to set a "wide pin down" for 7. On this side 7 uses the screen and makes a straight cut to the elbow. 3 passes to 7. 7 shoots (we emphasize an inside-pivot).
*This action would continue for 1-2 designated minutes, and then flip-flopped (reject the screen on the left and straight cut on the right).
Now let's look at the next two pairs of cuts: 3 sprints to set a "wide pin down" for 1. 1 tight curls the screen. 4 passes to 1 attacking the basket.
On this side 4 sprints to set a "wide pin down" for 2. 2 flares and 4 repositions his screening angle. Again, this action would continue for 1-2 designated minutes, and then be flip-flopped (tight curl on the left and flare cut on the right).
Send to your FastDraw library or email to a friend.
Email to a friend.