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This play is a simple PNR to be used against denial defense. The high PNR, as well as the secondary back screen open up the middle and force the weak side wing player to decide between defending the layup and leaving their check unguarded or staying with their check and giving up an easy two.
Ideally, this play should have a finisher in the 2 spot and a shooter in the 3, as well as the best screener in the 5 spot. The play can obviously be run on either side, but playing to the strengths of your players is always to your advantage. On the women's team where we run this play, our 3 has a great baseline shot, so this is the ideal setup for us.
Good screens will make this play successful...as long as you don't use it too often. Teach your team to focus on sprinting to the screens and running off them properly to create better separation and you will find yourself getting wide open shots on a regular basis.
ATO Evansville ran in their upset win against #1 Kentucky to get a guard attacking space downhill. Evansivlle uses a ghost screen to try to create an advantage for the guard and open up more space to drive.
This is a competitive small sided game that works on both offensive and defensive skills all in one. This ultra competitive ssg that starts with a 1 v 1 competition , easily progresses to 5 v 5. The possibilities for progressions are endless.
A set designed to get your shooters off multiple staggers and cause the defense to guard consecutive multiple actions. Can be run into a double ball screen for a guard that is a good playmaker off of ballscreens.