In late game situations when you need a three pointer, Wheels is a good double screen set that frees up your shooter. When 1 comes off a double ball screen, he has room to stretch out the play on the perimeter, which allowed the double pindown to open up a shooter. 3 is the designed shooter in this scenario.
1 takes the ball out of bounds, 4 and 5 line up shoulder to shoulder at the top of the key. 2 cuts around the double bigs, looks for an open layup and then cuts to the corner. 3 raises above the screen; 1 should inbound to him.
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