Dribble Drive Motion: 3v0 Stride Stops - FastModel Sports

Published 07/04/2018 by null null Favorite Send to FastDraw Print Embed

About This Play/Drill

As part of #PlayerDevelopmentWeek I am putting together a series of Drill Progressions that we use in order to develop skills to fit our Dribble Drive Motion Offense. In this third installment we are looking at the use of "Dribble Stops". Good Defenses will not be beaten by the first drive of a possession so it is important that players know how to use "Dribble Stops" as a means to keep the pressure on the defense. We place heavy emphasis on the use of 1) Stride Stops, 2) Two Foot Jump Stops, and 3) The Use of the Bounce Out Dribble. These three "Dribble Stops" allow you make plays after a failed drive, and in the case of the Bounce Out Dribble allow you to keep the basketball moving. 

The 3/0 Stride Stop Drill presented below is a 3 Man Progression Drill in which we are asking players to land perfect Stride Stops, followed by perfect timing of Second Cuts. Once players have moved beyond the 3/0 portion of the drill we can load the drill with defense. 

Read more on the FMS Blog: 

Skill Building for Dribble Drive Motion Offense

Keys to Designing a DDM Practice Plan

  • Basketball Play - Dribble Drive Motion: 3v0 Stride Stops
  • Basketball Play - Dribble Drive Motion: 3v0 Stride Stops
  • Basketball Play - Dribble Drive Motion: 3v0 Stride Stops
  • Basketball Play - Dribble Drive Motion: 3v0 Stride Stops
  • 3/0 Stride Stops (Slot Attack):

    Yellow Area = DDM "Drop Zone"

     

     

    A. 1 Attacks from the Slot, and lands a Perfect Stride Stop.

    B. On the Stop, 2 Makes the Kick Up Cut.

    C. 3 Fills From the Back Side

 

  • 3/0 Stride Stops (Wing Attack):

     

    A. 1 Attacks from the Wing, and lands a Perfect Stride Stop.

    B. On the Stop, 3 Makes the Euro Cut.

    C. 1 Fills to the Corner

 

  • 3/0 Stride Stops (Stride Stop Finish):

     

    A. 1 Attacks from the Slot, and lands a Perfect Stride Stop for a Finish at the Rim.

 

  • 3/3 Stride Stops (Loaded w/Defense):

    Drill Technique Remains the Same except we are executing vs a Live Defense.

     

    Remember we are trying to Score First, then land Stride Stops if we are cut off.