Example of a Three-Player "molecule" for Early Offense.
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"elements" are in bold in the frame descriptions.
"reactions" in lime green in the frame descriptions
Transition into Five-Out
1 SWINGS to 5 then...
DOWN screens for 2
5 delivers the FLIP (dho) to 2 coming off the DOWN screen
If the FLIP creates a small advantage use the small advantage to score or transfer the advantage when/if help comes
Should X2 go under the FLIP and no advantage is present, TWIST the FLIP into a GET (ball screen).
The TWIST results in a Spread Ball Screen alignment
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