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Basketball Play - Kent State - Ball Screen DHO Crush

Kent State - Ball Screen DHO Crush

Aseem Rastogi 03/18/2017

Kent State ran this set off a made free throw at 15:42 left in the second half down 7. Coach Senderoff called it from the bench to get their 7 footer, Adonis De La Rosa, a post iso. The action prior to the post entry consists of a rip screen option, followed by two ball screens and a dribble handoff, and finally a return pass to an easy post feed. De La Rosa ended up getting fouled on the play. See More

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Basketball Play - Las Vegas Aces - Middle Ball Screen Hi-Lo SLOB

Las Vegas Aces - Middle Ball Screen Hi-Lo SLOB

Aseem Rastogi 05/06/2019

The Aces use this SLOB to get the ball to the pinch post area quickly as well as to bridge into their main sets on offense. The space created by the BLOB allows star player A'Ja Wilson to face up and get to the rim. Other options are to make a high-low pass, or hit a slasher come off a triple stagger screen along the baseline. Blog Series: Las Vegas Aces XsOs: Part 1 - Quick HItters and ATO's Part 2 - Baseline Double Cross Part 3 - Pinch Post Actions Part 4 - BLOBs and SLOBs See More

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Basketball Play - Loyola-Chicago - Icing Ball Screens

Loyola-Chicago - Icing Ball Screens

Matt Wheeler 03/31/2018

In order to create lower percentage shots for their opponents, the Ramblers will force side ball screens towards the baseline and have their post player contain the ball handler until his defender gets over the screen. This allows them to keep the ball on one side of the floor and have their help defenders ready early to help and rotate out of the coverage when a pass is made. See More

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Basketball Play - Vermont Catamounts - Ball Screen Pin

Vermont Catamounts - Ball Screen Pin

Matt Wheeler 03/23/2024

Vermont used two simple actions in this play to get an open 3-point shot against Florida in their NCAA tournament game. The key was their pace in running the play. 5 immediately went to set a pindown for 2 after setting the ball screen for 1. 2 sprinted out of the corner to receive the pass from 1 for the shot. Video clip below. See More

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Basketball Play - Ball Screen Sets - 1-up

Ball Screen Sets - 1-up

Doug Brotherton 04/29/2017

"1-Up" is a simply set, which is dependent on the ability of the PG to read the help defense. 5 sets a step up, high ball screen, and rolls back to the rim. 4 completes the roll/rise action, by rising behind the roller. 1 can turn the corner to attack, if help comes from the corner, then it is a drive and kick 3. The other read is the defender of the opposite post player. If X4 helps on the roll, then the 4 will be open on the rise. If X4 stays with the rise, then the roll should be open at the rim. This is a good late shot clock call, for those that play with a shot clock. See More

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Basketball Play - Ball Screen Sets - Stack 52

Ball Screen Sets - Stack 52

Doug Brotherton 04/29/2017

"Stack 52" is a counter to the "Stack 25," which challenges a defense in a high pick and roll situation. Instead of rolling after the high ball screen, the 5 goes into a pin down for the 2. The point guard can look to turn the corner, or read the secondary action. This is another great option in a late clock situation. See More

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Basketball Play - Ball Screen Sets - Horns Flare

Ball Screen Sets - Horns Flare

Doug Brotherton 05/04/2017

"Horns Flare" is a wrinkle off of the basic "Horns Action," It has two major benefits. The first is that it puts the big, who is in the middle of defending a ball screen action, into a tough defensive scramble. If read properly, this will create a big offensive advantage. It also occupies both bigs, away from the basket, which opens the lane for an aggressive drive from the guard. See More

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Basketball Play - Ball Screen Sets - Horns Double

Ball Screen Sets - Horns Double

Doug Brotherton 05/04/2017

"Horns Double" is another wrinkle off of the basic "Horns Action." The set creates multiple actions, behind the ball screen. With the post player defending the ball screen, the help is eliminated on the weak side double stagger screen. If the defense recovers, the play ends with a Flare screen for the 4. This set requires the defense to have perfect switches and/or a perfect scramble rotation. As we see, throughout the history of basketball, great offense has an advantage over great defense. This set creates those advantages. See More

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