Fist - FastModel Sports

Published 09/18/2015 by Cody Toppert Favorite Send to FastDraw Print Embed

About This Play/Drill

If the 1 puts up a fist this can indicate a 1-4 MPNR.  Depending on your roster you can choose to always pop the 4 and dive the 5 across the lane or you can roll the 4 and pop the 5.  Either way a kick back to the pop man brings the 2 up for a 2-5 Chase SPNR.

  • Basketball Play - Fist

If the 1 cuts back towards the 4 man and Fist is initiated, the 4 will set a MPNR for the 1. The 5 who flashed to the elbow for a touch will dive to the block and the 4 will pop. If the 4 recives the ball on the pop we go to Flow game.