DRAG Pick-and-Pop with 4 setting screen then popping to high wing area. 1 throws back to 4.
After the pass, 1 spaces back out beyond the three point line
4 may have shot, but with no shot look to 2 blasting from corner to the wing...
5 relocates to opposite side
4 follows pass into a ball screen on 2. The roll by 4 causes X5 to help
1 must be spaced high enough to not be denied
2 looks to 4 on the roll, if X5 has tagged 2 passes to 1
On airtime of the pass from 2 to 1, 5 sprints out for ball screen to create advantage for 1. 2 and 4 space wide "holding the sideline"
X5 who had to tag on 4's roll is lagging and 5 should "arrive alone" at the ball screen creating an advantage for 1
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