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As Evin Gualberto shows in the below tweet, this play is commonly used by the Sky to utilize Emma Meesseman's passing to get an open layup. It works well when 2's defender is overplaying the zipper cut.
4 Low Clear BLOB gets the ball in the hands of a driver early and clears out space for them to get to the rim and make a play. This is a good set to get your best player the ball right off of inbounds and into attack mode.
34 Overload is a penetration isolation set to get a good driver heading downhill with the ball. When driving, 3 will have options to score, hit a post player if there is help, or kick out to a shooter in the corner.
3 Away Iso is a quick hitter that can be used to try and steal a quick bucket. The action away from the ball temporarily distracts the help defenders, allowing the ball handler an opening to get to the rim in a 1v1 matchup.
Use this last second SLOB to try and get something going to the rim. The play is designed for 5 at the rim, but with such little time on the clock, your team should probably take the first decent look it gets.
3 passes back to 1 and cuts of a high cross screen from 4
5 Clears to the opposite black
4 sets a high ball screen for 1
1-reads the defense and kicks to the corner shooter, roll man or kick to the opposite wing for a 3 or a dump down to 5