Flex Entry. 4 flashes to pass from 1, 5 sets up flex screen. 3 elevates on 1's downscreen.
If x2 jumps over top of flex screen on 4's pass to 3, 2 will start to go low, then fade.
5 turns and rescreens x2 to pin for the shooter. 3 skips to 2.
If 5's defender switches out to cover the shooter, 5 should seal x2 in the paint for a post feed.
Send to your FastDraw library or email to a friend.
Email to a friend.