"1-Up" is a simply set, which is dependent on the ability of the PG to read the help defense. 5 sets a step up, high ball screen, and rolls back to the rim. 4 completes the roll/rise action, by rising behind the roller. 1 can turn the corner to attack, if help comes from the corner, then it is a drive and kick 3. The other read is the defender of the opposite post player. If X4 helps on the roll, then the 4 will be open on the rise. If X4 stays with the rise, then the roll should be open at the rim. This is a good late shot clock call, for those that play with a shot clock.
This is the basic "1-up" Action
5 sets a high ball screen
1 comes off of the ball screen
5 rolls to the rim
4 rises behind the roll
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